Apologies, there was an error in my solution test. Fixed now
i suppose the answer has some problems
Yes, actually you have to get the inverse of the transformation matrix, but here it was forgotten, so that you have to use the given matrix and multiplicate, which brings you actually the wrong solution...
Triangle Numbers Below N
Permute diagonal and antidiagonal
Generalized Laguerre polynomials
Length of the hypotenuse
Create a 3D rotation matrix from roll-pitch-yaw angles
Relative pose in 2D: problem 1
Invert a 3D rigid-body transformation
Create a 3D rotation matrix
Orientation of a 3D coordinate frame
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