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Mehdi


University of California San Diego

Active since 2012

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Phong lighting/ shading on 3d surface with texture map
I'm visualizing a 3D face using patch.m (actually patcht.m) or surface.m with a texture map on it (a .bmp of a person's face). I...

13 years ago | 1 answer | 0

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Lighting and rendering human faces
Hello, I am trying to render 3D human triangulated face meshes. I am able to get them rendered with the texture on them. But ...

14 years ago | 0 answers | 0

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