Technically, L1 & L2 are line segments, and L3 & L4 are polylines.
Better bullseye matrix
Rotate a Matrix
Generate a vector like 1,2,2,3,3,3,4,4,4,4
Insert zeros into vector
Geometry: Find Circle given 3 Non-Colinear Points
Determine the Result of a Move in Reversi
Stuff the Board
Fix the last element of a cell array
Do the lines intersect?
Is It a Snake?
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