How to create a Lambertian (diffuse) sphere
Show older comments
Hello everyone, I need to generate the image of a Lambertian sphere in Matlab. A Lambertian surface differes from a specular one by the fact that it reflects light in all directions regardless the angle of incidence.
I saw that exists the function
R = diffuse(Nx,Ny,Nz,S)
where Nx, Ny and Nz are the surface's normal vector components. The problem is that I need to generate a sphere.
The result I want to achieve is the following:
The code I've written is:
[x,y,z] = sphere(100);
figure
h = surf(x,y,z,'FaceColor','w','FaceAlpha',1);
set(h,'edgecolor','none');
axis equal
ax = gca; set(ax,'Color','k');
light('Position',[1 0 0],'Style','infinite','Color','w');
lighting gouraud
but the result I get is:

Accepted Answer
More Answers (0)
Categories
Find more on Lighting, Transparency, and Shading in Help Center and File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!
