Simulating buoyancy on Simulink

Hi,
I want to model the simulation of a bobbing sphere in water using SIMULINK, taking into account the buoyancy of the object. How would I approach this and what properties must I take into consideration?
I know the volume of spehere is essential and the density of water.
Any help would be greatly appreciated, thank you

1 Comment

Hi Fergal,
Did you able to do it?
Regards Karthik

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on 5 Sep 2019

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on 18 Jun 2021

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