Getting data from a GUI
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Hi,
I have a GUI set up, but i want to use the input from this data in a seperate function (called 'Atps') which is not my main. Is there a way i can get the variable out of the GUI function and into Atps?
Thanks in advance
5 Comments
Adam
on 29 Jul 2019
Call Atps from a callback on your GUI, e.g. a 'Run' button, and pass in all the relevant data that you extract from the graphic object handles.
KatherineS
on 29 Jul 2019
Adam
on 29 Jul 2019
You can access all your GUI components by their tags. It will be different depending how you created the GUI. But e.g. in GUIDE you can put
param1 = str2double( get( handles.editParam1, 'String' ) );
param2 = get( handles.sliderParam2, 'Value' );
etc
in a 'Run' button callback, which you create just by adding a button and going to its callback.
Then you call your function as you would from anywhere else once you have its inputs, e.g.
Atps( param1, param2 )
or whatever you need to pass in.
KatherineS
on 29 Jul 2019
Adam
on 30 Jul 2019
It depends where you are getting the error and on what. The only place I use dot indexing above is on handles, which, if you are in a callback in GUIDE, should be a struct. If you aren't in GUIDE then you need to get hold of your components in a different way.
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