
Simscape 2nd generation friction in the revolute joint
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Hello, I was wondering if it is possible to model a friction in a revolute joint in the Simscape 2nd generation model. Thank you for your support.
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Accepted Answer
Richard Terkovic
on 19 May 2017
The way I tried to do it is that you allow velocity sensing and torque Input.
Then you use blocks: angular velocity source, rotational friction and ideal torque sensor. Setting up the proper friction values is a different question.

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Tran Son
on 22 Apr 2021
hi Richard, i just want to ask if i want to model a prismatic joint with translational friction, could i do the same as the diagram above but simply change everthing to translational and force sensor
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Domagoj Majstorovic
on 16 Feb 2018
I know it's been a while since you've posted the question, but someone might find this useful.
You can open the Revolute Joint, go to 'Internal Mechanics' and set 'Damping Coefficient' to something small like 1e-2. This will account for dissipative losses at the joints due to friction.
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