Moving a circle around a point along with it.
    15 views (last 30 days)
  
       Show older comments
    
Suppose i have a point located at (5,5) having a circle of radius 1 around it. If the point moves from 5,5 to any other point say (0,0). The circle should also move with it. 
Can someone give the matlab code for this. 
0 Comments
Accepted Answer
  Sugandhi
    
 on 28 Apr 2023
        Hi Pallov Anand,
I understand that If the point moves from 5,5 to any other point say (0,0). The circle should be drawn with center as (0,0).The code you requested could be like this:
% Define initial position of point and radius of circle
x = 5;
y = 5;
r = 1;
% Create figure window and draw initial point and circle
figure;
hold on;
plot(x, y, 'ro');
viscircles([x, y], r);
% Define new position of point
new_x = 0;
new_y = 0;
% Move point and circle to new position
dx = new_x - x;
dy = new_y - y;
x = new_x;
y = new_y;
clf;
hold on;
plot(x, y, 'ro');
viscircles([x, y], r);
% Repeat the above code to move the point and circle to any other position as desired
In this code, x and y represent the x and y coordinates of the point, and r represents the radius of the circle. The `viscircles` function is used to draw the circle around the point.
To move the point and circle to a new position, we first define the new position by setting new_x and new_y to the desired coordinates. We then calculate the difference between the new position and the current position using dx = new_x - x and dy = new_y - y. Finally, we update x and y to the new position, and redraw the point and circle at the new location.
You can repeat the code to move the point and circle to any other position as desired.
6 Comments
  VBBV
      
      
 on 29 Apr 2023
				You can use Matlab built in function animatedline  to do the same in simpler way as below 
clearvars
close all
% Present position of centre of circle
Xc = 2;
Yc = 4;
r = 3;
% define axes 
axis([-10,10,-10,10])
th = linspace(0, 2*pi, 1000);
% new position ( can also get from user input) 
Xnew = 5;
Ynew = 3;
DisX = linspace(Xc,Xnew,30);
DisY = linspace(Yc,Ynew,30);
h = animatedline('Marker','.','Color','b');grid
for k = 1:length(DisX)    
    xc = r*cos(th) + DisX(k);
    yc = r*sin(th) + DisY(k);
    addpoints(h,xc,yc);   
    drawnow    
    pause(0.1)
    clearpoints(h)
end
addpoints(h,xc,yc)
drawnow
More Answers (0)
See Also
Categories
				Find more on Animation in Help Center and File Exchange
			
	Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!



