Rounding errors when using quadprog

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Willem Aarts
Willem Aarts on 22 Oct 2021
Answered: Matt J on 22 Oct 2021
When using quadprog, my output vector consists of numbers between 0 and 1 (what I wanted), but the numbers that should be exactly 0 are displayed as below. Obviously, I want all those very small numbers to be exactly zero, is there a way to do this (besides using round)?
4.44933945790336e-17
4.43024857154471e-17
1.38794710581954e-16
9.76943947509898e-17
2.57912017416732e-17
1.12856039637895e-16
2.51735116865162e-16
3.04176974448411e-17
9.76031101698955e-17
8.82231674489508e-17
1.93623111616387e-17
4.92957780026237e-17
0.603568110306370
1.50690096511644e-17
1.08658472749935e-16
7.57132250704934e-17
2.66708857540784e-17
3.46149910955351e-17
4.60978724678206e-17
1.08662313490113e-16
3.42358702150843e-17
6.83050304959970e-17
3.19996471309376e-17
2.16907081538632e-17
3.86591323728191e-17
3.79905582515998e-17
0.396431889693630
7.91948069773015e-17
4.45074411271270e-17
1.62958265807977e-17
3.82178738490695e-17
6.29223776757741e-17
0.396431889693630
1.67754047209576e-17
9.29887909458497e-17
1.97404623930945e-16
3.21006025529018e-17
1.67710094162830e-17
6.66239520645662e-17
5.10705211487009e-17
6.60990290141418e-17
9.57923943544337e-17
1.63832398168987e-17
1.09271312617687e-16
9.86367617174531e-17
1.04778191828700e-17
1.63328769628357e-17
2.38964338862913e-17
3.31525936867943e-17
1.50611423756745e-17
1.63584208473992e-17
4.77231692759105e-18
1.71376002724474e-17
4.31323742881893e-17
0.396431889693627
1.66301917233621e-17
4.82083728961189e-17
0.396431889693630
0.603568110306370
2.10715955520674e-17
3.13644682835338e-17
3.14812533719443e-17
0.603568110306370
3.14554957117173e-17
2.13533177480005e-17
2.12752992135221e-17
2.22721447422380e-17
1.04619418830474e-16
2.06781467381881e-17
4.48010344135470e-17
3.22580040952438e-16
9.27628888218478e-17
2.72418435850740e-17
5.02352395116210e-16
1.76731781201018e-17
1.94510019414797e-17
1.95654458571480e-17
6.44635719788115e-17
0.396431889693627
8.87190649432377e-18
3.32600042326679e-15
1.43844728919083e-17
1.88259667380649e-17
0.603568110306370
9.09055592297213e-18
7.66497777615146e-17
2.09304785104558e-17
0.603568110306373
3.79279708304661e-17
1.59997709593021e-18

Answers (1)

Matt J
Matt J on 22 Oct 2021
There's nothing wrong with post-rounding, however setting lb(i)=ub(i)=0 for the appropriate variables should force them to an exact value of zero.
Of course, since you know the variables are zero, an even better approach would be to not include them in the list of unknowns in the first place. Possibly, quadprog will pre-process the problem this way for you when it sees that lb(i)=ub(i)=0, but I'm not completely sure.

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