deleteDisplayChannel
Delete Logic Analyzer channel
Description
Examples
Manipulate Logic Analyzer Programmatically
Use functions to construct and manipulate a dsp.LogicAnalyzer System object.
Display Waves on Logic Analyzer scope.
scope = dsp.LogicAnalyzer('NumInputPorts',2); stop = 30; for count = 1:stop sinValVec = sin(count/stop*2*pi); cosValVec = cos(count/stop*2*pi); cosValVecOffset = cos((count+10)/stop*2*pi); scope([count (count-(stop/2))],[sinValVec cosValVec cosValVecOffset]) end
Reorganize Display
hide(scope) digitalDividerTag = addDivider(scope,'Name','Digital','Height',20); analogDividerTag = addDivider(scope,'Name','Analog','Height',40); tags = getDisplayChannelTags(scope); modifyDisplayChannel(scope,tags{1},'InputChannel',1,... 'Name','Ramp Digital','Height',40); modifyDisplayChannel(scope,tags{2},'InputChannel',2,... 'Name','Waves Analog','Format','Analog','Height',80); moveDisplayChannel(scope,digitalDividerTag,'DisplayChannel',1) moveDisplayChannel(scope,tags{2},'DisplayChannel',length(tags)) show(scope)
Duplicate Wave and Check Information
hide(scope) addWave(scope,'InputChannel',2,'Name','Waves Digital','Format','Digital',... 'Height',30,'DisplayChannel',3); show(scope)
Remove Dividers
hide(scope) deleteDisplayChannel(scope,digitalDividerTag) deleteDisplayChannel(scope,analogDividerTag) show(scope)
Clear variables
clear analogDividerTag cosValVec cosValVecOffset count digitalDividerTag duplicateWave scope sinValVec stop tags
Input Arguments
scope
— Logic Analyzer object
dsp.LogicAnalyzer
object
The Logic Analyzer object from which you want to delete a display channel, specified as a handle to the
dsp.LogicAnalyzer
object.
tag
— tag identifier
randomly assigned character vector
The tag identifying which display channel to delete, specified as the randomly assigned character vector.
Example: 'deleteDisplayChannel(scope,tag)'
deletes a display channel from Logic
Analyzer.
Data Types: char
| string
Version History
Introduced in R2013a
See Also
dsp.LogicAnalyzer
| getDisplayChannelTags
| addDivider
| addWave
| modifyDisplayChannel
| deleteCursor
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