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it is not working.

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Chaudhary P Patel
Chaudhary P Patel on 25 Jan 2020
Closed: MATLAB Answer Bot on 20 Aug 2021
%%%%%%%%%%%%%% acceleration matrix %%%%%%%%%%%%%%
for g=1:1:10
for i=1:ne
if (i<166)&&(i>420)
if (i>165)&&(i<421)
ff=eval(['f',num2str(i),'l']);%Calling local acceleration matrix
eval(['f',num2str(i),'g','=transpose(t).*ff.*t']);%Evaluation acceleration matrix in global coordinate system
Stephen23 on 25 Jan 2020
"it is not working."
... because it is badly wrritten, badly aligned, badly designed code.
Sorry, but that code should be thrown away and replaced with simpler, more efficient code that actually uses arrays and indexing properly. It is a complete waste of MATLAB to use eval for every trivial operation and for accessing data. That code calls eval seven times, on nearly half of the code lines, which is very bad design makes the code slow, complex, obfuscated, buggy, and very difficult to debug, and is exactly why the MATLAB documentation and all experienced users recommend avoiding writing such pointlessly slow, complex, buggy code like this:
You need to learn how to use arrays.
You need to learn how to use indexing.
You need to avoid eval for such trivial code like this.
Start by doing the introductory tutorials, which show how to create and access data in arrays (and don't use eval at all):
John D'Errico
John D'Errico on 25 Jan 2020
@pramod kumar:
Please learn to use comments instead of answers if you are not providing an answer. Answer movect to a comment:
"please help how to correct it."

Answers (1)

Chaudhary P Patel
Chaudhary P Patel on 27 Jan 2020
sir i correct it but now i am getting difficulties in assembling the global force vector, please giive me some clue.
Chaudhary P Patel
Chaudhary P Patel on 27 Jan 2020
ok sir i will try to not use eval() in future but tel the way how to assemble of global vector.
Stephen23 on 27 Jan 2020
Edited: Stephen23 on 27 Jan 2020
"...tell me one thing how to assemble the global force vector."
Write the code without eval.
Once you do that, then you can trivially use indexing to allocate to your "global force vector" (and also use all of the standard, inbuilt code helping tools to help debug your code). For as long as you use eval like that, your code will be slow, complex, buggy, hard to debug, and will continue to waste your time.

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