Audioplayer object not passed into callback function
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I am playing around with audioplayers and wanted to have a simple callback function that would print the time of the audio file when the audio player is played. Here is the script and associated callback function:
clc;clear all;close all
[audio, fs] = audioread("mute.mp3");
player = audioplayer(audio,fs)
player.StartFcn = 'audiocallbacktest'
play(player)
function audiocallbacktest(obj,event)
cur = obj.CurrentSample;
tot = obj.TotalSamples;
fs = obj.SampleRate;
timeTot = tot/fs;
timeCur = cur/fs;
strTot = secToTime(timeTot);
strCur = secToTime(timeCur);
disp("Play from "+strCur+" of "+strTot+".")
disp(secToTime(6531653));
end
The callback function is begin called, in fact as long as I don't try to use the variable obj in the function is works just fine. For example, this:
function audiocallbacktest(obj,event)
disp("Working?")
end
works just fine (displays "working?" to the terminal). Using the debugger to pause during the middle of the callback function revealed that in the audiocallbacktest function environment, there were no saved variables, no handles to the audioplayer object. I haven't seen anyone else with this problem, any ideas?
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