how to get the surface patch after delaunay triangulation

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I have a set of point cloud ,after delaunay triangulated these points,I got a connectivity of all the points.What can I do to get the surface triangular patches of the rebuilt 3D model.Or,I want to get the connectivity of all the points without inner egdes.Thank you.

Accepted Answer

Mike Garrity
Mike Garrity on 25 Jan 2016
Have you tried the freeBoundary method as shown in the first example on this documentation page ?
  1 Comment
LIN Hongbin
LIN Hongbin on 26 Jan 2016
Thank you !I made a mistake at first that I used boundary without DT.Now I got it.Thank you,Mike!

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