copyExampleSim3dProject
Syntax
sim3d.utils.copyExampleSim3dProject(DestFldr)
sim3d.utils.copyExampleSim3dProject(DestFldr,Name=Value)
Description
sim3d.utils.copyExampleSim3dProject(
            copies the 
                UAV Toolbox Interface for Unreal Engine® Projects
             support package project files to the destination folder,
                DestFldr)DestFldr. By default, copyExampleSim3dProject copies the
            plugins to your Epic Games® installation folder.
sim3d.utils.copyExampleSim3dProject(
            copies support package files to the destination with additional options specified by
            name-value arguments. If your Epic Games installation is not saved to the default location DestFldr,Name=Value)C:\Program
                Files\Epic Games, specify the PluginDestination
            argument.
Running the sim3d.utils.copyExampleSim3dProject
            function configures your environment so that you can customize scenes. The support
            package contains these UAV Toolbox Interface for Unreal Engine Projects components.
- An Unreal®s project, defined in - AutoVrtlEnv.uproject, and its associated files. The project includes editable versions of the prebuilt 3D scenes that you can select from the Scene name parameter of the Simulation 3D Scene Configuration block.
- Two plugins: - MathWorkSimulation,- MathworksUAVContent, and- RoadRunnerMaterials. These plugins establish the connection between MATLAB® and the Unreal Editor and are required for co-simulation.