Main Content

simscape.multibody.PrismaticPrimitiveAcceleration Class

Namespace: simscape.multibody

Construct acceleration for prismatic joint primitive

Since R2025a

Description

Use an object of the simscape.multibody.PrismaticPrimitiveAcceleration class to construct an acceleration to apply to a prismatic joint primitive in a compiled multibody system.

Class Attributes

Sealed
true
ConstructOnLoad
true
RestrictsSubclassing
true

For information on class attributes, see Class Attributes.

Creation

Description

acc = simscape.multibody.PrismaticPrimitiveAcceleration constructs an acceleration of 0 m/s^2.

acc = simscape.multibody.PrismaticPrimitiveAcceleration(value) constructs an acceleration with the specified value.

Input Arguments

expand all

Acceleration, specified as a simscape.Value object that scalar with a unit of linear acceleration.

Examples

Create Acceleration for Prismatic Joint Primitive

Create an acceleration and specify its value as 5 m/s^2.

acc = simscape.multibody.PrismaticPrimitiveAcceleration(...
                                      simscape.Value(5,"m/s^2"))
acc = 

  PrismaticPrimitiveAcceleration

  Value: 5 : m/s^2

Version History

Introduced in R2025a