extracting a 2d plane from a 3d surface plot

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Hi guys, sorry if this is an easy question but I'm new to matlab. I've done a surface plot with two 3-d planes in it. I have vectors x.dat and y.dat, and the 2 by 2 matrices z1.dat and z2.dat. I can plot both of these surfaces on one figure by
load x.dat
load y.dat
load z1.dat
load z2.dat
hold on;
surf(x,y,z1,'FaceColor',[1 0 0],...
'EdgeColor',[1 0 0]);
surf(x,y,z2,'FaceColor',[0 0 1],...
'EdgeColor',[0 0 1]);
hold off;
This plots z1 and z2 nicely in 3d space with one of them blue and the other red. What I'd like to do is plot the plane z=0, to show the intersection of z1 and z2 in the x-y plane at z=0. Is this possible to do with matlab? Thanks in advance for any suggestions.

Accepted Answer

Richard Brown
Richard Brown on 21 Apr 2012
How about
contour(x, y, z1-z2, [0 0])
?
  2 Comments
Paul B
Paul B on 21 Apr 2012
Ah ok! I'm such a newb I didn't know about that command. Actually this didn't quite work, it only plotted the zeros of z2, but
hold on;
contour(x, y, z1, [0 0],'EdgeColor',[1 0 0]);
contour(x, y, z2, [0 0],'EdgeColor',[0 0 1]);
hold off
does exactly what I wanted. Thanks for your help! It looks great :P
Richard Brown
Richard Brown on 21 Apr 2012
Cool, sorry -- I read your question a bit fast! Glad you got it sorted

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More Answers (1)

Richard Brown
Richard Brown on 21 Apr 2012
Plotting the plane is pretty easy
surf(x, y, zeros(size(x))
You can adjust colour, edgecolor, transparency etc if you want. Is that what you were after?
  1 Comment
Paul B
Paul B on 21 Apr 2012
Sorry, not really! The data x and y are just linearly spaced, ie. [x]=[1,2,...N], [y]=[1,2,...N], and the matrices z1 and z2 contain all the function information. So if I plot what you suggested, all I get is the flat plane z=0, which is not what I'm after; probably due to my poor explanation!
Basically there are certain x,y values which give z1=z2=0. I want to plot those values in the x-y plane. You can kind of see it if you set (using axis properties) a very small range like z=-0.01 to z=0.01 and then view from a birdseye perspective. But I was wondering if there's a way to extract the x-y plane for some value of z.

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